PixelTail Games is a small independant video game company based in Redmond, WA.
We love making games of all genres and creating social-based experiences. We are the makers of Tower Unite, GMod Tower, and Elevator: Source.
Macklin GuyFounder, Lead Designer/Gameplay Programmer, UI Designer
Dominic CobleyLead Artist, Level Designer
Johanna KistLead Artist, Level Designer
William SmithMusic Composer, Sound Designer
Chase TarsonProgrammer, Systems Administrator, Community Manager
Mike MostardLevel Designer
James WayArtist, Animator
What Drives UsWhen we set out to make a game, we first make solid gameplay with fun and engaging elements. Then we take advantage of every opportunity to push the envelope to make the game more immersive and entertaining. We're always looking into new technologies and ways to make our game more impressive and remarkable everyday.
We want our players to walk away with an experience they can share with their friends. We strive to connect with our audience in every creation we make through intuitive design and fun gameplay.
What Makes UsOur team is definitely unique and multi-talented. We may have job titles, but our tasks when creating our games expands across all disciplines. We all share the same passions that we express proudly in our creations.
Our StoryIn 2009, PixelTail Games was formed by the creation of the GMod Tower, a very popular Source-based mod. As development continued, the company started to gather more and more passionate developers from all over the globe. Specializing in online multiplayer games, we enable players from around the world to connect with friends and have fun!
For more information please see our press kit.
Zachary Blystone: Programming, Tool Design
Scott Kauker: Programming
Matt Young: Art, Level Design
Andy Garcia: Art, Animation
Ry Soderberg: Art
Samuel Maddock: Programming