PixelTail Games is a small independant video game company based in Redmond, WA.
We love making games of all genres and creating social-based experiences. We are the makers of Tower Unite, GMod Tower, and Elevator: Source.

PixelTail Games is comprised of...

Macklin Guy

Founder, Lead Designer/Gameplay Programmer, UI Designer

Dominic Cobley

Lead Artist, Level Designer

Johanna Kist

Lead Artist, Level Designer

William Smith

Music Composer, Sound Designer

Chase Tarson

Programmer, Systems Administrator, Community Manager

Mike Mostard

Level Designer

James Way

Artist, Animator

Joshua Watson


Christopher Spindel


Robert Hull


Alex Schabbing


What Drives Us

When we set out to make a game, we first make solid gameplay with fun and engaging elements. Then we take advantage of every opportunity to push the envelope to make the game more immersive and entertaining. We're always looking into new technologies and ways to make our game more impressive and remarkable everyday.

We want our players to walk away with an experience they can share with their friends. We strive to connect with our audience in every creation we make through intuitive design and fun gameplay.

What Makes Us

Our team is definitely unique and multi-talented. We may have job titles, but our tasks when creating our games expands across all disciplines. We all share the same passions that we express proudly in our creations.

Our Story

In 2009, PixelTail Games was formed by the creation of the GMod Tower, a very popular Source-based mod. As development continued, the company started to gather more and more passionate developers from all over the globe. Specializing in online multiplayer games, we enable players from around the world to connect with friends and have fun!

For more information please see our press kit.